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First Impressions and Crunch Time: An Austin American Statesman Feature

The Austin American Statesman shares their first impressions of Richard Garriott's Tabula Rasa through two unique perspectives; that of a hard-core player and a more casual player. Here is a sample of each.


“For hard-core players looking for the latest, coolest thing — you know who you are — "Tabula Rasa" is a blank slate worth picking up.”

"The worlds of "Tabula Rasa," which constitute multiple planets and myriad story lines, are lush.... battles seem to pop up everywhere you go — outside of command posts and sometimes in the middle of an otherwise peaceful field."

The Statesman also got a rare behind the scenes look at "Crunch Time" while spending the afternoon with the Tabula Rasa Dev Team recently. Be sure to check all of their Tabula Rasa coverage out.

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